Highlight Game

80% accuracy win vs newbie060806

80% accuracy game that Chess.com estimated at 1150 Elo, finished by `45. Qbb8#`. Mar 17, 2026 · Win (White, 1-0).

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Current position

Initial position

Replay progress

Ply 0 of 93

Material balance

Player perspective

Move list

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Why it matters

80% accuracy game that Chess.com estimated at 1150 Elo, finished by `45. Qbb8#`.

How the game was won

  • Result: `Kevin Mok` beat `dookiedealer` by timeout on `47. Nc4`.
  • Final sequence: `46... Re6` was met by `47. Nc4`, after which Black ran out of time.
  • Finish detail: the PGN records a time-forfeit result rather than a terminal mate position.

Significant swings

Structured excerpts from the local markdown analysis, with the raw move table intentionally omitted from the site view.

[Critical] 14. Qb5 (me): W/L/D 18.8/0.0/81.2 -> 0.0/87.2/12.8, eval 0.69 -> -1.31, expected score 0.59 -> 0.06 (-53.0 pts)

  • Impact: me=negative (-53.0 pts), opp=positive (+53.0 pts)
  • Best: Bxc5 (Stockfish+Lc0) | Played: Qb5 | Opportunity cost: 1.85 pawns worse
  • Engines: Stockfish=1.88 pawns worse, Lc0=1.82 pawns worse, confidence=High
  • Evidence: SF PV Bxc5 Qxd3 Bxd3 Rfc8 Ba6 Rc7 | Lc0 PV Bxc5
  • Cause: 14. Qb5 was inferior to Bxc5; it weakened coordination and handed over initiative. Evidence: expected score 0.59 -> 0.06 (-53.0 pts), Stockfish 1.88 pawns worse, Lc0 1.82 pawns worse.
  • What you likely thought: The move looked playable, but a deeper safety/coordination check would have flagged the downside.
  • What you missed on the board: You likely missed piece coordination and loose-piece tension after the move. After your move, the opponent also had 1 capture(s), increasing tactical volatility.
  • How to decide better next time: 1) Check king safety. 2) Check loose pieces. 3) Prefer moves that improve both activity and stability.
  • Practice habit: Use a fixed three-step blunder check before committing.
  • Lesson: Solid coordination beats speculative activity.

[Critical] 40. gxh3 (me): W/L/D 100.0/0.0/0.0 -> 0.3/0.8/98.9, eval M+14 -> -0.10, expected score 1.00 -> 0.50 (-50.2 pts)

  • Impact: me=negative (-50.2 pts), opp=positive (+50.2 pts)
  • Best: Rxh4 (Stockfish+Lc0) | Played: gxh3 | Opportunity cost: 542.06 pawns worse
  • Engines: Stockfish=1000.06 pawns worse, Lc0=84.05 pawns worse, confidence=Medium
  • Evidence: SF PV Rxh4 hxg2 Nf3+ Kf6 Kxg2 Kf5 | Lc0 PV Rxh4
  • Cause: 40. gxh3 was inferior to Rxh4; it won material short-term but handed over tactical momentum. Evidence: expected score 1.00 -> 0.50 (-50.2 pts), Stockfish 1000.06 pawns worse, Lc0 84.05 pawns worse.
  • What you likely thought: Humans are pulled toward obvious material gains and can stop calculating once a capture looks winning. The trap is ending the calculation before testing the opponent's forcing reply.
  • What you missed on the board: The key missed cue is recapture/tempo risk after the grab: loose pieces, exposed king, and forcing counterplay. You captured a pawn, so recapture tempo needed deeper verification. After your move, the opponent had 2 checking idea(s), which is a forcing-warning signal.
  • How to decide better next time: 1) After any tempting capture, calculate the opponent's forcing reply first. 2) Re-check king safety and piece safety two plies deep. 3) If unclear, choose the safer improving move.
  • Practice habit: Treat every 'free' pawn or piece as suspicious until the tactical sequence is proven safe.
  • Lesson: If a gain looks free, verify the punishment line before taking it.

[Critical] 41. h4+ (me): W/L/D 0.5/0.5/99.0 -> 0.0/100.0/0.0, eval 0.00 -> -3.17, expected score 0.50 -> 0.00 (-50.0 pts)

  • Impact: me=negative (-50.0 pts), opp=positive (+50.0 pts)
  • Best: Nf3+ (Stockfish+Lc0) | Played: h4+ | Opportunity cost: 1.96 pawns worse
  • Engines: Stockfish=3.09 pawns worse, Lc0=0.83 pawns worse, confidence=Medium
  • Evidence: SF PV Nf3+ Kf6 Nh4 Re7 f3 Rg7+ | Lc0 PV Nf3+
  • Cause: 41. h4+ was inferior to Nf3+; it stepped into a forcing sequence and reduced your practical choices. Evidence: expected score 0.50 -> 0.00 (-50.0 pts), Stockfish 3.09 pawns worse, Lc0 0.83 pawns worse.
  • What you likely thought: A move can look active but still hand initiative away if the opponent gets forcing tempo moves. Humans underestimate this when they don't compare initiative after each candidate.
  • What you missed on the board: You needed to count forcing replies available to the opponent after your move. After your move, the opponent also had 1 capture(s), increasing tactical volatility.
  • How to decide better next time: 1) For each candidate, count opponent forcing moves. 2) Prefer candidates that reduce forcing replies. 3) Keep king and loose pieces stable.
  • Practice habit: Judge candidate quality by how many forcing replies you concede.
  • Lesson: Good moves reduce opponent forcing options, not just improve your own piece.

[Critical] 42. f3 (me): W/L/D 100.0/0.0/0.0 -> 0.0/100.0/0.0, eval M+20 -> -5.58, expected score 1.00 -> 0.00 (-100.0 pts)

  • Impact: me=negative (-100.0 pts), opp=positive (+100.0 pts)
  • Best: Nf3+ (Stockfish+Lc0) | Played: f3 | Opportunity cost: 532.10 pawns worse
  • Engines: Stockfish=1005.38 pawns worse, Lc0=58.81 pawns worse, confidence=Medium
  • Evidence: SF PV Nf3+ Kf5 Kxh4 Ke4 Ng5+ Kd3 | Lc0 PV Nf3+
  • Cause: 42. f3 was inferior to Nf3+; it created a large practical drop compared with safer continuations. Evidence: expected score 1.00 -> 0.00 (-100.0 pts), Stockfish 1005.38 pawns worse, Lc0 58.81 pawns worse.
  • What you likely thought: Humans under time pressure often pick the first workable move instead of comparing two serious candidates. That shortcut is costly in sharp middlegames.
  • What you missed on the board: The missed cue was decision quality, not only tactics: candidate comparison and safety checks were incomplete. After your move, the opponent had 2 checking idea(s), which is a forcing-warning signal.
  • How to decide better next time: 1) Pick two serious candidates. 2) Run a brief CCT scan for both sides on each. 3) Choose the line with fewer immediate tactical liabilities.
  • Practice habit: Never play the first acceptable move in sharp positions; compare at least two candidates.
  • Lesson: Candidate comparison prevents large practical blunders.

[Critical] 46. Nd6 (me): W/L/D 100.0/0.0/0.0 -> 0.0/100.0/0.0, eval M+18 -> -4.40, expected score 1.00 -> 0.00 (-100.0 pts)

  • Impact: me=negative (-100.0 pts), opp=positive (+100.0 pts)
  • Best: fxe4 (Stockfish+Lc0) | Played: Nd6 | Opportunity cost: 538.45 pawns worse
  • Engines: Stockfish=1004.81 pawns worse, Lc0=72.09 pawns worse, confidence=Medium
  • Evidence: SF PV fxe4 Kxf7 a4 Kf6 Kh4 Ke5 | Lc0 PV fxe4
  • Cause: 46. Nd6 was inferior to fxe4; it created a large practical drop compared with safer continuations. Evidence: expected score 1.00 -> 0.00 (-100.0 pts), Stockfish 1004.81 pawns worse, Lc0 72.09 pawns worse.
  • What you likely thought: Humans under time pressure often pick the first workable move instead of comparing two serious candidates. That shortcut is costly in sharp middlegames.
  • What you missed on the board: The missed cue was decision quality, not only tactics: candidate comparison and safety checks were incomplete. After your move, the opponent had 2 checking idea(s), which is a forcing-warning signal.
  • How to decide better next time: 1) Pick two serious candidates. 2) Run a brief CCT scan for both sides on each. 3) Choose the line with fewer immediate tactical liabilities.
  • Practice habit: Never play the first acceptable move in sharp positions; compare at least two candidates.
  • Lesson: Candidate comparison prevents large practical blunders.

Metadata summary

Core PGN fields for the curated Highlight Game source file.

Date

Mar 17, 2026

Opponent

dookiedealer

Color

White

Rating

431

Time control

600

Termination

Kevin Mok won on time

Move count

47

Platform

Chess.com